using UnityEngine;
using System.Collections;

public class controls_fps : MonoBehaviour {
//public player = player.gameobject;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	//if (Input.GetButton("W"))
			//player.transform.position = player.position + 1;
	}
}
